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Description Itinerary Walkthrough

Body Carnival: Entrance
Body Carnival: Entrance
Photo courtesy Catawba Science Center
Entrance
Two columns, covered by a tent, welcome visitors. "Fun House" mirrors located on the back of the columns illustrate the idea that perceptions are not always what they seem.

Balancing Act
Visitors can use a set of 15" dolls with differently sized feet and metal counterweights to explore how the center of gravity and the base of an object affect stability.

Walk the Plank
Three balance beams increase in difficulty from 4 inches wide to 2 inches wide to finally the width of a 1/4-inch wire. Visitors are encouraged to experiment with a set of weights as they walk across the beams.

Dizzy Tunnel
In this exhibit, visitors can walk through a spinning tunnel while trying to maintain their balance. The 10-foot tunnel simulates a rotating star field. Ramps make this activity wheelchair-accessible.

Goofy Goggles
Visitors can "see" how sight affects their balance when they put on a pair of goggles with vision-distorting lenses and attempt to follow a zigzag yellow line on the floor.

Body Carnival: Feel Music
Body Carnival: Feel Music
Photo Courtesy Catawba Science Center
Wacky Wall
In front of a vertically striped wall, visitors can test their balance as they use a pulley to move the wall from side to side. Visitors are challenged to stand on one foot to see if they can maintain their balance while looking at the stripes on the moving wall.

Get a Grip
In this exhibit, visitors can learn how leverage helps their hands and arms to function. Three interactives allow visitors to string tendons across a hand model, observe tendons in a working hand model, and experiment with different model arms to learn how the length of the arm affects its function.

House of Color
In this exhibit, visitors are invited to experiment with different sources of lights to see how light wavelengths affect the color of various objects. Lights available for experimentation include white light, monochromatic light (from a sodium bulb), red light, blue light, and green light.

Tunnel of Blood
This exhibit features a giant coronary artery with realistically sculpted walls that simulate the build-up of arterial plaque. As visitors crawl through the artery, they can both see and hear the effects of plaque build-up on blood flow.

Calculation Station
At Calculation Station, three activities encourage visitors to use their own bodies to make mathematic calculations.
    H2O highlights the amount of water we need to drink daily. A weight scale and calculator are available for visitors to discover how much water they should drink daily, depending on how much they weigh.

    Target Heart Rate helps visitors to identify their target heart rate. A calculator and heart rate monitor are available for finding individual target heart rates.

    The Human Yardstick is a tool to determine the mathematical relationship between arm span and height. After visitors measure their height, they measure their outreached arm span, fingertip to fingertip, using a retractable tape.
Clown Figures
Clown Figures displays fun statistics about the human body.

Feel Music
Visitors can cover their ears and lean back against sound cushions to "hear" through their bones and muscles while learning how these body parts transmit sound.

Body Challenge
Three activities give visitors the opportunity to compare their physical and neural activities with others.
    Hang Time invites visitors to measure their extended and flexed arm hang times. A timing device with audible beep tells them how long their feet are off the ground. Text panels provide average hang times by gender and age. Visitors can hold their hands in different locations on the bar to determine the easiest hanging positions.

    Think Fast! gives visitors two opportunities to test their neural reaction time. First, visitors must react quickly by pushing a button in response to a light signal. Second, visitors are given the added task of choosing between two buttons, depending on light cues.

    Sit and Reach places visitors in a seated position where they attempt to measure how flexible they are both with and without warming up their muscles. A slider located on this component has an audible click at each 1 inch increment. Text panels contain average flexibilities by gender and age.
 
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